Mac Clark shares his experience in developing his video game, Fishing on the Fly, as a solo developer. He dissects the approach he took and what he would do differently. Mac presents how error and crash reporting is a critical component in saving time and money for an organization of any size. His demonstration of Backtrace covers the how and why to use the tool, to help ensure success. He addresses his practical expertise today in collaborating with the biggest studios and largest titles using Backtrace. The audience will find this talk inspirational, funny and informative.