Lead UI Designer (f/m/d) Onsite or Remote

Lead UI Designer (f/m/d) Onsite or Remote

Hybrid

Information

ABOUT THE ROLE In this role, you will be working directly with other Leads & Directors with significant ownership over the interface and responsible for building, leading and mentoring a talented mixed discipline team of UI contributors to produce high-quality features for our game. You are expected to lead by example and willing to carry out UI discipline work in a clear and maintainable internal standard.
Role and key responsibilities
YOUR MISSION Champion for a strong UI discipline by creating visual guidelines, maintaining team documentation & managing work capacities. Lead by example in how to execute the UI discipline. This is done by working in an interdisciplinary feature team on implementations that make our game great with a senior-level degree of quality. Maintain consistency and quality of the interface while aligning to our director’s vision. Create and suggest best practices to develop efficient workflows & pipelines. As required, assist in the creation of individual UI features including asset setup and in-engine preparation. Develop, provide feedback & mentor other UI Designers. Attain an intimate understanding of the project scope that your team is responsible for and can manage tasks in an effective manner. Collaborate closely with the production team on the planning, coordination, and execution of UI tasks.
Skills and main qualifications
YOUR SKILL TREE 8+ years of UI design experience in game development, 2+ in a leading function with at least one shipped game title. Past experience in leading and mentoring UI designers and taking part in the hiring process. Strong knowledge of UE4, specifically UMG (Unreal Motion Graphics). Proven ability to collaborate with different disciplines to discuss features with respect to design challenges. Ability to communicate effectively in English, both verbally and in writing. Strong fundamentals of design (composition, typo, colors, etc) Experience with creation of motion graphics Experience with visual-scripting Experience with making interfaces for consoles & PC Willingness to inspire others and exchanging feedback
Experience level
Mid-Senior level
Job type
Full-time
Department
Designer
Location
Berlin, Germany (or remote)

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