Senior Game Engineer - The Cycle: Frontier (f/m/d) Onsite or Remote

Senior Game Engineer - The Cycle: Frontier (f/m/d) Onsite or Remote

Hybrid

Information

ABOUT THE ROLE Would you like to leave a mark in the landscape of games while working in a fast-paced and hyper-creative environment and with people who are passionate to create an awesome game experience together? We are looking for a talented and experienced Senior Game Engineer to join YAGER's talented team. As Senior Game Engineer you are expected to work independently as well as to help our juniors to develop and grow. You will be part of an experienced team that has a lot to offer and encourages you to grow with us together!
Role and key responsibilities
YOUR MISSION Implement gameplay systems in a self-organizing, interdisciplinary team Write clear, maintainable and fast code in adherence to internal standards Write and maintain technical design and software system documentation Recognize opportunities to improve our games or general workflows and seek to make these changes Share knowledge and help to mentor other team members
Skills and main qualifications
YOUR SKILL TREE 4+ of programming experience with 3D games Good knowledge of game engineering practices & techniques Excellent C/C++ programming skills Proven ability to collaborate with different disciplines to discuss designs with respect to technical challenges Ability to communicate effectively in English, both verbally and in writing Passionate about videogames Desirable skills (nice to have experience): Unreal Engine Console development Free-to-play development Backend and/or BaaS servies (Playfab, GameSparks) Cloud infrastructure (Azure, AWS, Google cloud…) C#/Python/Go
Experience level
Mid-Senior level
Job type
Full-time
Department
Programmer / Engineer
Location
Berlin, Germany (or remote)

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