Senior Game Engineer - The Cycle: Frontier (f/m/d) Onsite or Remote
Hybrid
Information
ABOUT THE ROLE
Would you like to leave a mark in the landscape of games while working in a fast-paced and hyper-creative environment and with people who are passionate to create an awesome game experience together? We are looking for a talented and experienced Senior Game Engineer to join YAGER's talented team. As Senior Game Engineer you are expected to work independently as well as to help our juniors to develop and grow. You will be part of an experienced team that has a lot to offer and encourages you to grow with us together!
Role and key responsibilities
YOUR MISSION
Implement gameplay systems in a self-organizing, interdisciplinary team
Write clear, maintainable and fast code in adherence to internal standards
Write and maintain technical design and software system documentation
Recognize opportunities to improve our games or general workflows and seek to make these changes
Share knowledge and help to mentor other team members
Skills and main qualifications
YOUR SKILL TREE
4+ of programming experience with 3D games
Good knowledge of game engineering practices & techniques
Excellent C/C++ programming skills
Proven ability to collaborate with different disciplines to discuss designs with respect to technical challenges
Ability to communicate effectively in English, both verbally and in writing
Passionate about videogames
Desirable skills (nice to have experience):
Unreal Engine
Console development
Free-to-play development
Backend and/or BaaS servies (Playfab, GameSparks)
Cloud infrastructure (Azure, AWS, Google cloud…)
C#/Python/Go
Online application link
Experience level
Mid-Senior level
Job type
Full-time
Department
Programmer / Engineer
Location
Berlin, Germany (or remote)