Make your own Bossfight

Make your own Bossfight

Tuesday, August 22, 2023 11:30 AM to 1:00 PM · 1 hr. 30 min. (Europe/Berlin)
Workshop Room
Live
-All-Game Design

Information

Come and join industry vet and former bossfight designer Marie Mejerwall and learn how to make your very own fight! Marie will uncover the process and parts at play when designing, and equip you with all the tools you need to make your own. Its recommended, but not mandatory, that you attend Marie's talk about gameplay challenges (mainstage on 21/8) prior to this session. This session is expected to fill up so be sure to get there in time! ICYMI, keep a lookout for Marie's online masterclass later this fall. Session outline: - What are bossfights? - Overview of the design process - Step 1: Shape the box - Step 2: Set an archetype - Step 3: Find the gameplay challenge - Step 4: Equip with actions - Step 5: Craft its behaviour - Step 6: Add properties and resources - Step 7: Figure out optimal player strategy - Group work: Make your own bossfight - Final words
Target Audiences
Game designers and game developers who are bossfight enthusiasts
Experience Level
Beginner
Key Take Aways
- The process and steps to make a bossfight - The considerations and input needed - How archetypes, actions and gameplay challenge plays into one another - How a fight fits in to the lineup / timeline of a game - The core combat building blocks involved - How to tie it all together and craft a behaviour
Session Type
Workshop

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