

Community Clubhouse: Refactoring for Safety: Modernising Game Systems for Safer Play
Information
Player safety is not an add‑on; it’s a design decision. Recent research and field stories show that even codebases older than your youngest players can still offer clear consent options, responsive controls, and healthier social spaces.
Grounded in the core Safety by Design principles of provider responsibility, user empowerment, and transparency, this session links three practical angles to studios of every size. We’ll explore session‑bound consent prompts that keep lobbies moving, layered automated and human defences that head off trouble early, and live telemetry loops that surface safety signals for designers to tune cooldowns, reputation scores, and matchmaking. Whether you are shipping a brand‑new indie title or maintaining a decade‑old live service, each pattern treats safety as a peer to privacy and security and slots into your existing pipeline.



