

Community Clubhouse: Telemetry-Driven Dev Building Feedback Loops for Live Games
Information
In today’s competitive landscape, successful games aren’t just born from creative instincts—they’re shaped by smart, timely data. This panel brings together industry veterans from studios working with titles like Baldur’s Gate 3, Angry Birds, and top-performing hyper-casual hits to explore how data can drive better game design, team performance, and business outcomes.
The session will cover how to structure analytics pipelines early in development, from testing trailers before code is written to using telemetry in playtests to fine-tune first-time player experience. We'll explore real-world case studies that highlight how shifting from feature-based to KPI-based milestone planning leads to higher unit profitability and more sustainable teams. Topics will include what kind of data to collect, how to collect it, and how to ethically leverage it to make informed decisions that balance creative vision with commercial success.
Whether you're launching your first game or optimizing a live title, this panel will provide tactical insights into using data as your superpower - helping your studio build games players truly want while keeping your team aligned, efficient, and future-ready.




