Workshop: Intro to Game UX Part 2: Engageability & UX Strategy

Workshop: Intro to Game UX Part 2: Engageability & UX Strategy

Monday, August 18, 2025 4:45 PM to 6:15 PM · 1 hr. 30 min. (Europe/Berlin)
Stage 12 - Workshops 2, Confex Level 2
Workshop
~All~Game DesignProductionResearch & Education

Information

Making fun and engaging video games is hard. Although there is no known recipe for crafting successful games, some clear ingredients exist, which game developers can use to make their own successful recipe. A UX mindset combined with cognitive science knowledge can provide game makers with those ingredients --across all types of games, platforms used, or audiences targeted-- to guide them along the development process. Part 2 covers an "engageability" framework since games cannot just be usable; They more importantly need to be fun and engaging. In this section we will cover human motivation (extrinsic and intrinsic), emotion, and game flow principles. The workshop will end with an introduction to UX strategy, mostly UX research & pipeline, and game ethics.
Target Audiences
Anyone can benefit from knowing more about the brain and about user experience. This Masterclass will however benefit designers, artists, gameplay/UI programmers, producers, and junior UX practitioners even more.
Experience Level
Beginner
Key Take Aways
Participants will learn what makes a game engaging and how to elaborate a UX strategy at a project level.
Session Type
Workshop

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