

Bringing CCP Games To The Cutting Edge of Session Gaming with GameFabric by Nitrado (Presented by Nitrado)
Information
Game server orchestration is absolutely critical for modern multiplayer games, and let's be honest, it comes with its own set of complex challenges. In this session, Kurtis Lamb, Senior Backend Engineer at CCP Games, will join Andreas Pohl, Head of B2B at Nitrado, to pull back the curtain on the real-world hurdles CCP navigated while building the server infrastructure for EVE Vanguard.
We'll explore the technical specifics of their server needs and the requirements that ultimately led them to strategically partner with GameFabric after a rigorous evaluation process. This isn't just about theory; expect battle-tested insights, hard-won lessons, and practical examples of how GameFabric can streamline development and help studios deliver scalable, resilient multiplayer experiences. Join us for a candid and technical exploration of what it truly takes to orchestrate a groundbreaking title.



