Community Clubhouse:  Giving the Players a Seat at the Table: How to Efficiently Co-Create Games with Your Community

Community Clubhouse: Giving the Players a Seat at the Table: How to Efficiently Co-Create Games with Your Community

Stage 16 - Clubhouse 2 - Confex Level 2
-All-Community ManagementPR & MarketingProduction

Information

This session will cover battle tested strategies to leverage player feedback that impacts game decisions - from game design to live ops and anything in between - for continuous design/experience improvement and optimal business outcomes.

Target Audiences
Game Producers, Product Managers, Player Insight Professionals, Community/Social Professionals, LiveOps Professionals, and Data Analysts.
Experience Level
Intermediate
Key Take Aways
You’ll walk away with better understanding how to make your player community an asset in driving better game performance, and how to use the latest methods and tooling to make that happen.
Session Type
Fireside Chat