Games at your Fingertips - Challenges of Mobile UI/UX Design

Games at your Fingertips - Challenges of Mobile UI/UX Design

Stage 3 - Mobile Track - Confex Level 1
-All-Arts, Animation & VFXMobile

Information

Let's look at mobile UI/UX design from the perspective of classic PC/console design and find out why good UI/UX Design for mobile is so important. We will discover the biggest differences and challenges for mobile UI/UX design and see what mobile can learn from classic PC/console interfaces and vice versa. At the end we might even glimpse at the future of mobile UI/UX design.
Target Audiences
PC/Console UI/UX Designers working on their first mobile game, curious natures from other disciplines or mobile game designers.
Experience Level
Beginner
Key Take Aways
- What to look out for in mobile UI/UX design - Key differences between PC/console and mobile UI/UX - What mobile can learn from PC/console UI/UX design and vice versa - The future going forward
Session Type
Talk