Reinforcement Learning-powered steering for 'World of Tanks: HEAT'

Monday, August 24, 2026 12:00 AM to 12:01 AM · 1 min. (Europe/Berlin)
Talk
~All~AIAI in GameplayMultiplayerTech & Coding

Information

In this talk, we would like to tell the story of bringing RL-powered path steering to a vehicular combat multiplayer game, from initial concept to in-engine integration.
Session Type
Talk
Target Audiences
Product managers and AI engineers looking beyond classic game AI approaches
Experience Level
Intermediate
Key Take Aways
- Importance of early problem exploration and careful rewards crafting. - Challenge of building a training environment that closely matches in-game production conditions - Sensors approaches to steering problem and how to avoid raycasts and Computer Vision - Full RL steering pipeline outlined, from the sandbox to production - Checklist for RL development in games