A new game engine is in the works: IMMENS. Co-founder of Guerrilla (Horizon, Killzone) and former Technical Director of Unreal Engine, Arjan Brussee, is its mastermind. Together with Matthijs Dierckx (former game journalist now developer and researcher), Brussee will discuss the possibilities of his new game engine, hosted entirely in Europe, as an alternative to Unreal and Unity. The focus is on deep AI integration, which aims to replace traditional, menu-driven development workflows with agent-based, AI-native principles. In addition to games, the engine is also geared toward applications with specific requirements regarding European data sovereignty, such as those in logistics and defence.