Strategies and Action Plans for Game Discoverability

Tuesday, August 25, 2026 12:15 PM to 12:45 PM · 30 min. (Europe/Berlin)
Stage 7 - Confex Level 2
Talk
~All~BusinessLeadership & HRPR & Marketing

Information

A practical talk for indie studios on improving Steam discoverability, optimizing store pages, and driving external demand through creators, PR, community, and social media.
Topics
~All~BusinessLeadership & HRPR & Marketing
Track
PR & Marketing
Session Type
Talk
Target Audiences
Studio founders. Indie studio CEOs. Producers. Product managers. Marketing managers. Communication managers. Community managers. Publishing managers. Business developers. Solo developers. Game directors. Developers.
Experience Level
Intermediate
Key Take Aways
Understand the critical and practical steps to take to maximize the discoverability of your game.
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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