Building a Direct-to-Player Strategy: Lessons from Frontier Developments (Presented by Xsolla)

Tuesday, August 25, 2026 1:15 PM to 1:45 PM · 30 min. (Europe/Berlin)
Stage 5 - Confex Level 2
Talk
~All~Business

Information

Selling games directly to players (D2C) is becoming an essential part of the PC games business. In this session, Chris Cheever, VP of Business Development at Xsolla, will share the latest market insights on the growing D2C landscape and explain why more studios are investing in direct sales. He will be joined by Luke Powter, Head of Commercial at Frontier Developments, who will share Frontier's experience launching and operating its own direct-to-player store, including key challenges, lessons learned, and best practices for studios considering a similar approach.
Topics
Business~All~
Track
Business/Leadership
Session Type
Talk
Experience Level
Beginner
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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