How Riot Games and Tripledot Studios Create Interactive, Next Gen UI and Animation with Rive (Presented by Rive)

Stage 6 - Confex Level 2
Talk
~All~Arts, Visuals & VFXGame DesignUX

Information

Riot Games and Tripledot Studios reveal how Rive powers their dynamic UI, character art, and custom plugins.
Topics
~All~Arts, Visuals & VFXGame DesignUX
Track
Art, Animation & VFX
Session Type
Talk
Target Audiences
Designers, Engineers, and Animators
Experience Level
Intermediate
Key Take Aways
Bridge Design & Code: Learn how to eliminate static asset handoffs and rigid UI export cycles using Rive’s real-time runtime.
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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