~All~BusinessCultureGame Design
Information
Topics
~All~BusinessCultureGame Design
Track
Call for Change
Session Type
Talk
Target Audiences
Game Designers, Creative Directors, Product Managers, Producers, LiveOps Designers, and developers interested in purpose-driven or impact-focused design.
Experience Level
Beginner
Key Take Aways
Available to Ticket Type(s)
- gcdev Student Pass
- gcdev Content Pass
- gcdev Trade Pass
- gcdev Press Pass
- gcdev Speaker Pass
- gcdev VIP Pass





