Meaningful Game Design: Creating Business Value and Sustainable Real-World Impact

Monday, August 24, 2026 1:45 PM to 2:15 PM · 30 min. (Europe/Berlin)
Stage 8 - Confex Level 2
Talk
~All~BusinessCultureGame Design

Information

Practical design frameworks for creating meaningful player impact through sustainability while building stronger, more engaging games.
Topics
~All~BusinessCultureGame Design
Track
Call for Change
Session Type
Talk
Target Audiences
Game Designers, Creative Directors, Product Managers, Producers, LiveOps Designers, and developers interested in purpose-driven or impact-focused design.
Experience Level
Beginner
Key Take Aways
Participants will: - Learn three practical design frameworks for embedding real-world impact into gameplay. - Understand how purpose can support player engagement and business goals rather than compete with them. - See concrete examples from games including Monument Valley 3 and Playing for the Planet's Green Game Jam. - Leave with ideas for designing low-lift, meaningful interventions they can apply to existing or future games.
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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