From Prototype to Playable: Bringing Scalable ML Into Online Games

Tuesday, August 25, 2026 4:15 PM to 5:15 PM · 1 hr. (Europe/Berlin)
Stage 2 - Confex Level 1
Talk
~All~AIAI in GameplayTech & Coding

Information

A practical look at taking ML from prototype to production in online PvP games, covering recommendation systems, Triton-based deployment, and inference optimization.

Topics
~All~AIAI in GameplayTech & Coding
Track
AI in Gameplay
Session Type
Talk
Target Audiences
Engineers, Software Architects, Product
Experience Level
Intermediate
Key Take Aways
- Using ONNX models in production - Scaling Inference on different levels - Building reliable inference solution - How to monitor inference solution - Ways to rapid prototyping of inference for games - Proper monitoring for inference - Introducing "async" architecture - Overview of developing models for Recommendation Systems
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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