Filling the Gaps: Practical Tech Art and Tooling in a Post-LLM Production World

Monday, August 24, 2026 5:45 PM to 6:45 PM · 1 hr. (Europe/Berlin)
Stage 2 - Confex Level 1
Talk
~All~AIAI in ProductionProduction

Information

Tech art sits between tools, pipelines, and creative workflows — and as production gets more complex, that position matters more. This session covers a data-driven, engine-agnostic approach to tech art tooling: how to identify real gaps, build tools that scale, and adapt when the environment keeps shifting. Grounded in real production experience, not theory.
Topics
~All~AIAI in ProductionProduction
Track
AI in Production
Session Type
Talk
Target Audiences
Tech artists and technical artists leads, tools engineers and pipeline developers, Production managers and technical producers working in game development
Experience Level
Intermediate
Key Take Aways
- How to identify tooling gaps using production data, not assumptions - Principles for building tools that scale across teams and projects - How to adapt tooling strategies when the production environment keeps changing - Where LLMs help in practice — and where they fall short - How the role of tech artists is evolving alongside new tools
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

              Join the event!

              See all the content and easy-to-use features by logging in or registering!