~All~Community ManagementGame Design
Information
Topics
~All~Community ManagementGame Design
Track
Community
Session Type
Talk
Target Audiences
The session is aimed at game developers, community professionals, live ops teams, product leaders, and studio decision-makers working on live games with active player communities. It will be especially relevant for teams navigating difficult updates, polarized player sentiment, and the challenge of knowing when feedback should influence product direction versus communication approach.
Experience Level
Intermediate
Key Take Aways
Available to Ticket Type(s)
- gcdev Student Pass
- gcdev Content Pass
- gcdev Trade Pass
- gcdev Press Pass
- gcdev Speaker Pass
- gcdev VIP Pass






