From Scripts to AI Agents: Scalable Autonomous Testing for Complex Games (Presented by Tencent)

Monday, August 24, 2026 1:15 PM to 2:15 PM · 1 hr. (Europe/Berlin)
Stage 3 - Confex Level 1
Talk
~All~AITech & Coding

Information

Tencent Games shares its exploration of applying AI Agent to game testing for complex open-world, real-time combat, and MMO environments.The session covers a shift from script-driven to goal-driven testing, multi-agent collaboration with structured game knowledge, and a vision-based Brain–Cerebellum architecture, while emphasizing QA augmentation and safeguards against live-environment misuse.
Topics
~All~AITech & Coding
Track
Tech & Coding
Session Type
Talk
Target Audiences
Game testing engineers, AI engineers, and technical leaders, particularly practitioners focused on automated testing, AI applications, and large-scale game quality assurance (QA).
Experience Level
Intermediate
Key Take Aways
Attendees will gain a high-level understanding of how AI testing Agents can be designed and operated to improve player safety, game stability, accessibility, and overall reliability of live services — beyond simple efficiency gains. We will share architectural lessons and practical pitfalls from internal projects, the role of human oversight for safety-critical and harmful-content edge cases, and the safeguards needed to clearly separate internal QA Agents from any live-environment automation, helping teams evaluate whether and how to responsibly adopt AI-assisted testing for next-generation game development.
Available to Ticket Type(s)
  • gcdev Student Pass
    • gcdev Content Pass
      • gcdev Trade Pass
        • gcdev Press Pass
          • gcdev Speaker Pass
            • gcdev VIP Pass

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